What is Dialogue Junkie?
Dialogue Junkie is a site where you can watch and rate clips of video game dialogue. Watch the intro below or get started and find a video. >>
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A Report on Software Tools for Interactive Storytelling
04 January 2012 6:54 PM | 2 Comments -
Interview with Narrative Designer Stephen Dinehart
23 December 2011 1:16 AM | 1 Comment -
Special Survey: What do you look for in a game writing tool?
29 October 2011 8:05 PM | No Comments -
Interview with CEO Kai Rosenkranz about articy:draft, a new software tool for game writers
05 October 2011 2:28 PM | No Comments -
An Analysis of the Dialogue in Dragon Age II
15 September 2011 1:19 AM | 1 Comment -
Fallout: Our controller chip has given up the ghost!
29 June 2011 5:25 PM | No Comments -
Persuading Wrex to, uh, not kill you
03 June 2011 3:24 AM | No Comments
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A Report on Software Tools for Interactive Storytelling
04 January 2012 6:54 PM | 2 Comments -
Interview with Narrative Designer Stephen Dinehart
23 December 2011 1:16 AM | 1 Comment -
Special Survey: What do you look for in a game writing tool?
29 October 2011 8:05 PM | No Comments -
Interview with CEO Kai Rosenkranz about articy:draft, a new software tool for game writers
05 October 2011 2:28 PM | No Comments -
An Analysis of the Dialogue in Dragon Age II
15 September 2011 1:19 AM | 1 Comment -
Results: Fallout: Our controller chip has given up the ghost!
07 July 2011 9:53 PM | No Comments -
Fallout: Our controller chip has given up the ghost!
29 June 2011 5:25 PM | No Comments
A few new job descriptions – and skills » geniwate.com
Interview with Narrative Designer Stephen DinehartThirdman03
An Analysis of the Dialogue in Dragon Age IIThirdman03
A Report on Software Tools for Interactive StorytellingRobert Walter
A Report on Software Tools for Interactive Storytellingedwarda
Interview with Robert Clotworthy, voice of Captain Raynor of SC2
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Video Gallery more user-friendly
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COD: Black Ops – Torturing Dr. Clarke
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Dialogue Junkie article appears on Gamesauce.org
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Featured Posts
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A Report on Software Tools for Interactive Storytelling
Posted on January 4, 2012 | 2 CommentsDialogue Junkie is proud to present the results of an in-depth evaluation of four game writing tools: articy:draft, Chat Mapper, the Dragon Age Toolset, and Excel 2007. Download the report for free. -
Interview with Narrative Designer Stephen Dinehart
Posted on December 23, 2011 | 1 CommentRichard Rabil interviews Stephen Dinehart, narrative design expert and critically-acclaimed writer of Company of Heroes. -
Special Survey: What do you look for in a game writing tool?
Posted on October 29, 2011 | No CommentsIf you have experience and/or deep interest in game writing, then this survey is for you. Your input will help me create a report on software for interactive storytelling--and you'll get a FREE copy. -
Interview with CEO Kai Rosenkranz about articy:draft, a new software tool for game writers
Posted on October 5, 2011 | No CommentsRichard Rabil interviews Kai Rosenkranz about a new cutting-edge tool for developing interactive dialogue.
Results
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Results
A Report on Software Tools for Interactive Storytelling
2 Comments -
Results
Results: Fallout: Our controller chip has given up the ghost!
No Comments -
Results
Results: Persuading Wrex to, uh, not kill you
No Comments -
Results
Results: Parley with Werewolves and the Lady of the Forest – Part 1
No Comments
News
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News
Interview with CEO Kai Rosenkranz about articy:draft, a new software tool for game writers
No Comments -
Dialogue Type
Interview with Robert Clotworthy, voice of Captain Raynor of SC2
1 Comment -
News
Dialogue Junkie article appears on Gamesauce.org
1 Comment -
News
Website updates and future plans
No Comments -
News
Video Gallery more user-friendly
1 Comment




